The Sunriser Caribbean Rum

This project is a personal exploration to practice and enhance my CGI skills. The entire process, from modeling, texturing and lighting to rendering was done in Blender. Post-production was handled in Photoshop, following a linear workflow with 32-bit EXR files for greater control during compositing. Each render was produced in 8K resolution without the use of denoiser.

Project: Personal exploration
CGI Visuals: Tomás Barrera
Label design: Tobias Saul
Year: 2024

Clay renders



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